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	<title>Sinéad&#039;s Lifestream &#187; science</title>
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	<description>This lifestream was once a blog. Articles about Technology, the Internet, and Cyberpsychology are available in the archive.</description>
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		<title>The Importance of Bodies</title>
		<link>http://www.sineadcochrane.com/2009/02/03/bodies-exhibition/</link>
		<comments>http://www.sineadcochrane.com/2009/02/03/bodies-exhibition/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 18:22:23 +0000</pubDate>
		<dc:creator>Sinéad</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[Bodies Exhibition]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[museums]]></category>
		<category><![CDATA[rant]]></category>
		<category><![CDATA[science]]></category>

		<guid isPermaLink="false">http://www.sineadcochrane.com/?p=251</guid>
		<description><![CDATA[I&#8217;m tired of reading and hearing so many criticisms about the Bodies exhibition from anyone with a loud enough mouth to get heard. No, it&#8217;s not art. It is Science wrapped in a publicly accessible package, that in order to survive is required to market itself. Yes, it is entertainment. This is necessary in order [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">I&#8217;m tired of reading and hearing so many criticisms about the Bodies exhibition from anyone with a loud enough mouth to get heard. <strong>No, it&#8217;s not art</strong>. It is Science wrapped in a publicly accessible package, that in order to survive is required to market itself. <strong>Yes, it is entertainment</strong>. This is necessary in order to engage with people that have never had an interest in Biology, or any kind of Science before. It succeeds where the Science museums fail because it engages your curiosity, appeals to your intellect and forces you to have emotional reactions.</p>
<p style="text-align: justify;"><img class="alignright" style="float: right; border: 1px solid black; margin: 5px;" src="http://farm1.static.flickr.com/38/122557903_4c99e03ec6_m.jpg" alt="Bodies Exhibition" width="175" height="240" />The use of real bodies is paramount to contextualising what you are seeing. For example, the initial displays, in the first room of the exhibition are just fragments of bone and flesh, parts of bodies in glass display cases. More like a &#8220;real&#8221; museum than anywhere else. One of the largest of these  displays is a pair of legs, with the muscles prominent and labelled  &#8211; but without the context of the full body the display just ends up looking like meat, like a large ham at Christmas time.</p>
<p style="text-align: justify;">Adding even more context is the fact that they are posed, which is something that has been heavily criticised, clearly by individuals that haven&#8217;t visited the exhibition. The poses represent physical actions, and the parts of the body highlighted match this. They truly help you understand what you are seeing. For example, the cadaver pictured has all it&#8217;s individual muscles peeled away from the skeleton, posed as if about to kick something &#8211; illustrating how the body&#8217;s 650 or so muscles work together for motion or to create force.</p>
<p style="text-align: justify;">I was surprised there weren&#8217;t more children at the exhibition when <a href="http://darraghdoyle.blogspot.com/2009/01/bodies-exhibition-in-dublin-id-go-again.html" target="_blank">Darragh</a>, <a href="http://www.thatsjentertainment.com" target="_blank">Jen</a> and myself went. For anyone that has fears that their child might be afraid or disguisted&#8230; all children are naturally curious, and they will only have these reactions if you have them too. The messages it teaches are important for everyone, not just to adults, or to the geeks and nerds that would usually frequent museums.</p>
<p style="text-align: justify;">The exhibition describes how inside we are all the same, that we are not invincible and tries to make you understand the complexity and fragility of how we function. Just because it succeeds in doing this by luring you in with <strong>the promise of the macabre doesn&#8217;t make it any less valid, or any less educational</strong>.</p>
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		<title>Volunteer for Science</title>
		<link>http://www.sineadcochrane.com/2008/07/30/volunteer-for-science/</link>
		<comments>http://www.sineadcochrane.com/2008/07/30/volunteer-for-science/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 11:54:46 +0000</pubDate>
		<dc:creator>Sinéad</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[dublin]]></category>
		<category><![CDATA[institute of neuroscience]]></category>
		<category><![CDATA[neuroscience]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[trinity college dublin]]></category>
		<category><![CDATA[volunteer]]></category>

		<guid isPermaLink="false">http://www.sineadcochrane.com/?p=212</guid>
		<description><![CDATA[This Metro advertisement caught my eye a few weeks ago. From the Institute of Neuroscience at Trinity College Dublin: We wish to recruit members of the general public age 18-90 to our volunteer research panel. We study various aspects of human behaviour such as memory, attention and thinking. Our research aims to increase our understanding [...]]]></description>
			<content:encoded><![CDATA[<p>This Metro advertisement caught my eye a few weeks ago.</p>
<p><em>From the <a href="http://www.tcd.ie/Neuroscience/" target="_blank">Institute of Neuroscience</a> at Trinity College Dublin:</em></p>
<blockquote><p>We wish to recruit <strong>members of the general public age 18-90</strong> to our volunteer research panel. We study various aspects of human behaviour such as memory, attention and thinking. Our research aims to increase our understanding of how the mind and brain work, with a view to trying, in the longer term, to develop methods for assessing and treating conditions such as age-related memory problems and attention deficit disorder.</p>
<p><strong>Volunteers who can easily reach central Dublin</strong> may be invited to take part in one or more studies, and if they do, a nominal honorarium will be offered.</p>
<p>Please <strong>leave your name and number at 01 89628684 before 3rd August</strong>.</p></blockquote>
<p>I’ve called them up and left my name and number on the answering machine and I’m very much looking forward to volunteering my time to Science. </p>
<p>It’s a pity that Irish research projects don’t reach out online, the same way that the Irish Blood Transfusion Service don’t, as <a href="http://www.mulley.net/2008/07/29/using-blogs-and-twitter-to-give-blood/" target="_blank">pointed out by Damien</a>. They are really missing out on the abundance of altruistic internet users and the numerous socially persuasive situations online (blogging, twitter, messageboards, etc.,) that would enable researchers and organizations to recruit many more volunteers. These kinds of blog posts are the first step though.
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		</item>
		<item>
		<title>Cyberpsychology Digest Volume 3</title>
		<link>http://www.sineadcochrane.com/2008/07/11/cyberpsychology-digest-volume-3/</link>
		<comments>http://www.sineadcochrane.com/2008/07/11/cyberpsychology-digest-volume-3/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 15:06:55 +0000</pubDate>
		<dc:creator>Sinéad</dc:creator>
				<category><![CDATA[Cyberpsychology]]></category>
		<category><![CDATA[Alexander van Elsas]]></category>
		<category><![CDATA[Danah Boyd]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[gender]]></category>
		<category><![CDATA[intel]]></category>
		<category><![CDATA[online identity]]></category>
		<category><![CDATA[psychiatry]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[sex difference]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[Sociology]]></category>
		<category><![CDATA[technology adoption]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[user interface design]]></category>

		<guid isPermaLink="false">http://www.sineadcochrane.com/?p=180</guid>
		<description><![CDATA[&#8216;Facebook Generation&#8217; Faces Identity Crisis: A psychiatrist has suggested that young people are growing up with a different and potentially dangerous view of the world and their own identity. However, in the same article it is also pointed out that the vast majority of psychiatrists worldwide are unaware of the full magnitude or impact of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.medicalnewstoday.com/articles/113878.php" target="_blank">&#8216;Facebook Generation&#8217; Faces Identity Crisis</a>: A psychiatrist has suggested that young people are growing up with a different and potentially dangerous view of the world and their own identity. However, in the same article it is also pointed out that the vast majority of psychiatrists worldwide are unaware of the full magnitude or impact of the online world on the younger generation. This story is an example of how an unfounded comment (backed up by no research study) can be picked up by the mainstream media and twisted into stories such as <a href="http://www.telegraph.co.uk/digitallife/main.jhtml?xml=/connected/2008/07/03/dlfacebook103.xml" target="_blank">Facebook and Myspace generation &#8216;cannot form relationships&#8217;</a>, <a href="http://news.bbc.co.uk/2/hi/health/7487723.stm" target="_blank">&#8216;Mental risk&#8217; of Facebook teens</a> and thus highlights the importance of continued Cyberpsychology research.</p>
<p><a href="http://tpmcafe.talkingpointsmemo.com/2008/06/17/markers_of_status_different_an/" target="_blank">Markers of Status: Different, and Yet the Same</a>: Interesting observations from Danah Boyd into the social activities of teens online, particularly the notion that the social hierarchies that exist in everyday life are replicated and reinforced online. These insights contradict numerous media reports that have highlighted how social networking can support negative behaviour in teens and pre-teens.</p>
<p><a href="http://scienceblogs.com/cognitivedaily/2008/07/will_video_games_solve_sexdisc.php" target="_blank">Will video games solve sex-discrimination in science?</a>: This article discusses research regarding the gender differences in visuospatial skills necessary for complex mathematics. Findings suggest that the simple act of playing video games could improve these skills. <strong>Related Article</strong>: <a href="http://www.slate.com/id/2194486/entry/2194525/" target="_blank">Unpacking the Science of Sex Difference</a></p>
<p><a href="http://vanelsas.wordpress.com/2008/06/06/how-user-interfaces-can-make-or-break-a-new-service/" target="_blank">How User Interfaces can make or break a new service</a>: Discussion by industrial designer Alexander van Elsas on the subject of usability and user interface design that suggests that UI is the most important fail factor for any new product or service. <strong>Related link</strong>: <a href="http://bokardo.com/" target="_blank">Social Design</a></p>
<p><a href="http://blog.wired.com/wiredscience/2008/06/intel-anthropol.html" target="_blank">Intel Anthropologists Find Keys to Tech Adoption</a>: This article highlights a study from Intel that investigates the so called “technology gap” between richer and poorer countries. Their most recent results indicate that it’s much more than levels of disposable income that influence the adoption of new technologies.</p>
<p><em>If anyone has anything they’d like to contribute to the next digest, or related articles for this volume, feel free to drop me a comment or an e-mail &#8211; Sinéad.</em></p>
<p><a href=" http://www.sineadcochrane.com/2008/05/15/cyberpsychology-digest-volume-1/" target="_self">Volume 1</a><br />
<a href="http://www.sineadcochrane.com/2008/06/09/cyberpsychology-digest-volume-2/" target="_self">Volume 2</a><br />
Volume 3<br />
<a href="http://www.sineadcochrane.com/2008/08/11/cyberpsychology-digest-volume-4/" target="_self">Volume 4</a>
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